About

I was already filling sketchbooks in my high school days during the 80s.

A decade later, I found himself doing model drawing classes in the evening during my years as a physics student.

Then again a decade later, in 2008, I decided to devote a sabbatical to learn how to draw editorial cartoons. It turned out that learning how to cartoon would take a little bit more than six months, but I was finally and permanently bitten by the art bug.

I studied at the Wackers academy of fine art for three years and then decided to devote myself full-time to creating comics.

I currently divide my time between filling sketchbooks, practicing drawing, and drawing short comics.

I draw a lot of inspiration from artists like Moebius, Francois Schuiten, Didier Comes, Hugo Pratt, Mike Mignola, Cosey, Tardi, Andreas, Sergio Toppi, Winsor McCay, Alfonse Mucha, Luke Parker, Gabriel Ba and Fabio Moon, Andrew Maclean, Joe Dellagatta, Cory Thomas, Dino Battaglia, Geof Darrow.

I am a programmer by trade, starting in 1982 and earning money with it since 1984.

I try to experiment and try things out in my comics, and I also try to make software that helps me make comics. Some of my creations can be found on this website.

Some info on how to use to use the memory drawing practice photos on this site.

How to use Flatton to flat comics pages.

Some of my finished art pieces.

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